The Coder School San Jose
Hi! I'm Kyle, and I'm a California Bay Area college student attending Cogswell Polytechnical College and am pursuing a Bachelor of Science in Game Design Engineering. My current focus is on gameplay programming and game design, and I'm always learning new things to expand my skillset. I work hard in my classes as well as working on personal projects, because I love pushing my boundaries!
I've participated in team-based activities all my life, such as competing in FRC Robotics Competition and band all throughout middle and high school. In college, I competed in Tespa, a college-based Esports organization. I'm competitive, team-oriented, and always have the drive to improve myself and push my boundaries.
I can work with software such as Unreal's C++ API, Blueprints, and Unity's C# API to build gameplay events.
I can craft experiences by designing various mechanics and balancing them to provide the best gameplay experience.
While still new to it, I practice a lot to build robust backend networks for games and databases (like this website).
I've always been a team-oriented person who can take charge and lead people in the fastest, most efficient way possible.
I was a temporary, 4-month deckhand on a cruise ship. Here I took care of things such as keeping the boat clean, doing security rounds, assisting the captain with operating the boat, and assisting passengers.
Here, I worked as a retail associate in the deli, so I've done everything from inventory management, serving customers, and stocking shelves. I've also run as the night lead.
The core subjects of my degree were in game design, production, and development. This included topics such as computer science subjects, art subjects, player psychology, level design, and math.